using UnityEngine;using System.Collections;using UnityEngine.UI;using System;public class t : MonoBehaviour { public Text tg; public Text tt; TimeSpan w ; public void Start() { w = new TimeSpan (0, 2, 1); Run (); } // Use this for initialization public void Stop() { CancelInvoke (); } public void Run() { w = w.Subtract (new TimeSpan (0, 0, 1)); tg.text = w.Minutes + ":" + w.Seconds; Invoke("Run",1); } // Update is called once per frame void Update () { tt.text = DateTime.Now.ToString ("hh/MM/ss"); }}
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